8/8/2023 - 15/10/2023 : (Week 2 - Week 7) Ting Wen Yi / 0361799 Video and Sound Production/Bachelor of Design (Hons) in Creative Media Project 1: Audio Editing
INSTRUCTIONS
Exercise 1 - Audio Dubbing
Exercise 2 - Sound Shaping
PROJECT 1: AUDIO EDITING
Exercise 1 - Audio Dubbing
In this Project 1 exercise, We are tasked with recording sound clips to create sound effects that will enhance a video clip. We are to record our dialogue using our phones, and find some audio effects in the links given.
I watched the video and transcribed the dialogue they had, making it easier for me to record without the need to keep referring back to the video.
Figure 1.1 Dialog - Week 2 (10/9/2023)
I recorded all the dialogues in my phone and named each of them.
Figure 1.2 Recordings - Week 2 (10/9/2023)
Mr. Martin said we need to create a spreadsheet for the audio. Therefore, i made one in Google Sheets, for me easier to add in the sound effects afterwards.
Figure 1.3 Audio Spreadsheet - Week 3 (16/9/2023)
I use a pitch shifter to make my voice sound like a girl, the father and the other two men. I tilt slightly for the girl because Mr. Martin has mentioned that if you make it too much, it will sound like a chipmunk.
Figure 1.4 Pitch Shifter - Week 3 (16/9/2023)
Mr. Martin stated that tracks 1-4 are for audio, tracks 5-8 are for sound effects, and tracks 9-10 are for ambient sounds. Therefore, I rearranged the sequence and made changes to some of the audio based on Mr. Martin's feedback. Additionally, I added one more track for the girl because I adjusted the phone effect when she says hello in the telephone scene. I also added audio transitions to the front and back of every audio.
Figure 1.5 Timeline - Week 4 (22/9/2023)
Figure 1.6 Final Outcome - Week 4 (22/9/2023)
Exercise 2 - Sound Shaping
Record your own voice for 5 seconds for Exercise 2 submission.
Week 4: You have to add in ambient sounds for every scene. Also, the sound of the footsteps of the girl sounds like a drum. You have to rearrange the sequence of the track. Tracks 1-4 are for audio, tracks 5-8 are for sound effects, and tracks 9-10 are for ambient sounds.
REFLECTIONS
I've learned to use Premiere Pro to edit, add sound effects, and learn to use transitions while adjusting the volume and applying some effects. As I spent hours crafting and fine-tuning my video, I encountered moments of frustration when things didn't quite align or the effects didn't meet my expectations. I think it taught me to be patient, as I needed to pay attention to all the little details. After I finished all the editing, I felt a sense of accomplishment. Seeing how my work had transformed a no audio video into sound effects to bring a video clip to life was satisfying. With Exercise 2, I learned how to use Adobe Audition and apply sound effects using Parametric Equalizer and Reverb. I found it quite enjoyable, especially when working on the alien effect. It was quite amusing to me.
8/7/2024 - 1/8/2024 : (Week 12- Week 15) Ting Wen Yi / 0361799 Vehicle and Props Design/Bachelor of Design (Hons) in Creative Media Final Project : Post Production and Profiling INSTRCTIONS Final Polished for each vehicles (Land, Water and Air). Call sheet showcasing the breakdown's of your props, interior and engine (if necessary). Key Art For all 3 vehicle concept as example attached. Call sheet needs to be well laid out. Color studies Textures Key Art Props Breakdown Orthographic Output 16:9 1920+ Illustration compiled in pdf format. *please keep your single rendered images separate as well. FINAL PROJECT : POST PRODUCTION & PROFILING Week 13: Progression on 3D Building Continuing with the progress of Project 1, since I have already blocked out the exterior of the air vehicle, I now need to add details to the vehicle. Figure 1.1 Block Out in Cinema 4D - Week 8 (15/6/2024) I added details for the weapons and made a cover for the fan. I also included details ...
5/2/2026 - 29/3/2026 : (Week 1- Week 8) Ting Wen Yi / 0361799 Major Project 2/Bachelor of Design (Hons) in Creative Media Before the semester started, I recreated the board on Canva with a clearer story recap and game loop since the Miro board we previously used could no longer be edited due to the subscription requirement. Figure 1.1 Canva Board I also sculpted Cynthia in both her rage mode and normal mode in 3D. Figure 1.2 Cynthia's Rage Mode Figure 1.3 Cynthia's Normal Mode I also created a 3D model of Timothy with textures applied. Figure 1.4 Timothy 3D Model Figure 1.5 Timothy Texture Week 1 - Opening Game Scene Cinematic I already had the basic scene and some assets prepared before the semester, such as the side table, medicine, and cabinet. Figure 2.1 Hospital Scene - Week 1 (7/2/2026) Figure 2.2 Hospital Assets - Week 1 (7/2/2026) I already had the basic scene and some assets p...
22/4/2024 - 15/6/2024 : (Week 1- Week 8) Ting Wen Yi / 0361799 Vehicle and Props Design/Bachelor of Design (Hons) in Creative Media Project 1 : Pre-production INSTRCTIONS You are to create a suitable vehicle and props design for the world that you have proposed across for character design and anatomy (optional) or you can have it separate.. Your vehicle and props should communicate its functionality that reflect the world proposed. Note that for vehicle (man-made mechanical ), you are to choose 1 minimum from any of these types (land, air, water), whilst props are the components suitable to your vehicle where you will be continuously developing till your Final Project. Here you will be showcasing your ideation process as listed below: Moodboard and style guide Thumbnail Sketches ( 20 drawing in 2 sheets) Silhouettes (10 pieces in 1 sheet) Rough Value painting (5 chosen from the silhouettes) - 1 sheet Design breakdowns - min 1 sheet Submission: Pdf collections of all the listed items. E...
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