8/8/2023 - 15/10/2023 : (Week 2 - Week 7) Ting Wen Yi / 0361799 Video and Sound Production/Bachelor of Design (Hons) in Creative Media Project 1: Audio Editing
INSTRUCTIONS
Exercise 1 - Audio Dubbing
Exercise 2 - Sound Shaping
PROJECT 1: AUDIO EDITING
Exercise 1 - Audio Dubbing
In this Project 1 exercise, We are tasked with recording sound clips to create sound effects that will enhance a video clip. We are to record our dialogue using our phones, and find some audio effects in the links given.
I watched the video and transcribed the dialogue they had, making it easier for me to record without the need to keep referring back to the video.
Figure 1.1 Dialog - Week 2 (10/9/2023)
I recorded all the dialogues in my phone and named each of them.
Figure 1.2 Recordings - Week 2 (10/9/2023)
Mr. Martin said we need to create a spreadsheet for the audio. Therefore, i made one in Google Sheets, for me easier to add in the sound effects afterwards.
Figure 1.3 Audio Spreadsheet - Week 3 (16/9/2023)
I use a pitch shifter to make my voice sound like a girl, the father and the other two men. I tilt slightly for the girl because Mr. Martin has mentioned that if you make it too much, it will sound like a chipmunk.
Figure 1.4 Pitch Shifter - Week 3 (16/9/2023)
Mr. Martin stated that tracks 1-4 are for audio, tracks 5-8 are for sound effects, and tracks 9-10 are for ambient sounds. Therefore, I rearranged the sequence and made changes to some of the audio based on Mr. Martin's feedback. Additionally, I added one more track for the girl because I adjusted the phone effect when she says hello in the telephone scene. I also added audio transitions to the front and back of every audio.
Figure 1.5 Timeline - Week 4 (22/9/2023)
Figure 1.6 Final Outcome - Week 4 (22/9/2023)
Exercise 2 - Sound Shaping
Record your own voice for 5 seconds for Exercise 2 submission.
Week 4: You have to add in ambient sounds for every scene. Also, the sound of the footsteps of the girl sounds like a drum. You have to rearrange the sequence of the track. Tracks 1-4 are for audio, tracks 5-8 are for sound effects, and tracks 9-10 are for ambient sounds.
REFLECTIONS
I've learned to use Premiere Pro to edit, add sound effects, and learn to use transitions while adjusting the volume and applying some effects. As I spent hours crafting and fine-tuning my video, I encountered moments of frustration when things didn't quite align or the effects didn't meet my expectations. I think it taught me to be patient, as I needed to pay attention to all the little details. After I finished all the editing, I felt a sense of accomplishment. Seeing how my work had transformed a no audio video into sound effects to bring a video clip to life was satisfying. With Exercise 2, I learned how to use Adobe Audition and apply sound effects using Parametric Equalizer and Reverb. I found it quite enjoyable, especially when working on the alien effect. It was quite amusing to me.
23/4/2024 - 1/8/2024 : (Week 1- Week 15) Ting Wen Yi / 0361799 Minor Project/Bachelor of Design (Hons) in Creative Media Compilation & Reflection INSTRCTIONS TASK 1: PROJECT PROPOSAL Week 1 In the first week after we formed our groups, we started conducting contextual research on competitors and the market. I was responsible for researching news on functional T-shirts to use as evidence of their market need. At the end of the week, we had a small meeting to discuss what we had found. Figure 1.1 Article Research - Week 1 (25/4/2024) Week 2 During this week's online lecture, we met with our client, Mr. Damien. He roughly introduced what the brand will be selling. To top up our research, I was responsible for researching more news and articles about the trend and why people would wear the same or plain shirts. Figure 2.1 Article Research - Week 2 (28/4/2024) Week 3 After we have al our contextual research and understanding the market we are to identity our target audience. I drew ...
20/12/2024 - 8/1/2025 : (Week 9 - Week 15) Ting Wen Yi / 0361799 Game Art/Bachelor of Design (Hons) in Creative Media Final Project : Art Bible INSTRCTIONS Instructions You are to compile and create a complete game art bible for the designated game proposed. You will include character model sheet, environment design, props, skins, weapons and concept illustration (cover art) for marketing profile. this will also include your art direction breakdowns. Each components to be described thoroughly in summary with key points. Finally art bible to be arranged in a layout that can be printed. Submission will be in .pdf format and 200 dpi min, 16:9. FINAL PROJECT : ART BIBLE Mini Game 1: Cutting Practice In my final project, I will focus on environment design and the minigames. I already had the idea of creating a color balloon dart game, so I put together a mood board to help me visualize the concept in greater detail, ensuring all the elements align according to my plan. Figure 1.1...
25/9/2024 - 24/11/2024 : (Week 1- Week 9) Ting Wen Yi / 0361799 Game Art/Bachelor of Design (Hons) in Creative Media Fundamentals - Exercise INSTRCTIONS You are to choose a game that you intend to alter the art direction/aesthetics. (*note that you are not creating a game design, only art) Based on your choice you are to then create a world with initial concept arts and collections of reference and extracting information/components that is shown in your mood board which explains the following: Time Era Ambience and mood Back story Crisis Culture – design component representing their race, worship, colors, materials used, etc Ecosystem – who lives there, what do they do, animals, creatures, flora etc Geolocation – plain, mountain pass, dungeons, temples ruins, highlands, sea, river, forest etc. Architectural design – structure, monuments, relics etc Resource – nuclear, oil, crystal etc Genre – Horror, Comedy, Drama etc Target audience – range max to 8 years Theme - (Fantasy – South East...
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